Sunday, March 1, 2009

Hidden Realm

This is a picture of everyone first noticing the airship in a long time.
This is a picture of the airship going to the Hidden Realm.

Here's a picture of me in the Hidden Realm.


Intro: Welcome to the Hidden Realm



This is when Kane says the intro at the first time I went to the Hidden realm. Check out the pictures I've took of the intro when I reviewed the intro in my game room! (Some of these pictures are for spoilers, if you want to find them out yourself then only look at the first eight pictures)

Kane warns you that it is going to get a lot rougher.
He tells you about the fiercest funkeys ever, the oni.









He tells you the history of the Hidden Realm, and how everyone there thought that they were the only funkeys that survived after the great funkey wars.










He tells you how he thinks it's okay that you come to the Hidden Realm on the air ship, but he won't let you into the oni dojo if you're not a selected fighter.












Intro: The Gates are Closed



This is the intro when Kane tells you that the gates are closed and how king sidd made them.









Kane tells you how him and the other oni have tried hitting the gates a lot but they couldn't get the gates open.
He tells you how he doesn't get why king sidd wanted to take a look around and made the path of enlightenment.









Kane tells you how king sidd came back a changed funkey and made the path of enlightenment. He also tells you how he knows how to open the gates but king sidd said you must learn enlightenment.










This is the intro when you click on king sidd after reaching the path of enlightenment. Enjoy!



























































































































































This is when I defeated Hidden Realm by getting every trophy for funkey fighters(Hidden Realm game) and then betting with Kane but instead seeing the intro of defeating Hidden Realm.



Kane notices that you've been practicing.




Kane gives you a moon shaped gem that king sidd gave to him, but it makes his head itch so he gives it to you.












































Saturday, February 28, 2009

Bombastic Billiards

Main Idea: to get all of the balls of your color(and then the eight ball) into the holes before your opponent for as many points as possible


This game is basically the same as pool. If you hit a ball more to one side it will go the other way. Don,t use to much power, or the game is over. Also if you get the eight ball in a hole before all of your balls, the game is over. It will be a scratch if: you hit a ball of your opponents into a hole, don't hit a ball, or if you get the cue ball in a hole.
Trophy Score: 4,000 Access to game room: 4,000
Insane score for F.A.R.C.E. pool table: 4,000(when not playing multiplayer)

Wednesday, February 25, 2009

Rainbow Shootout

Main Idea: to get goals and save shots for as many points as possible


After you click when you're shooting you'll see a rainbow if you click again when it moves up to red the ball will go high, if you click when it's at purple it'll go low. To usually get a goal, try going three spaces to right from the middle and do half as much red from the highest you can do. While shooting, if you shoot as low as you can then the ball will automaticly go into your opponent's hand. In the goal to jump anywhere, move your mouse to the direction you want to jump and click.
Trophy Score: 7(when at least three points ahead of the other player)Access to game room:6
Insane score item: unavailable

Pyramid Puzzler

Main Idea: to keep getting all the matches before time runs out for as many points as possible


This game is basicly the same as a memory game. The red egyptian eye allows you keep the next box you click on stay open. To try to remember what is in the boxes easily, go through the all the boxes before you get a match.(Except when they're right next to each other)
Trophy Score: 12,000 Access to game room: 15,000
Insane score for king funkunkaman's throne: 30,000

Monday, February 23, 2009

Get Outta My Stew!

Main Idea: to smack all of the spiders before they get into the stew for as many points as possible


It may be helpful to keep clicking when you're aiming for the fast spiders. If a spider is in your stew smack the spider and click on the webs that are in the stew to get rid of them. If your saddnes meter is filled with with red, the game is over.
Trophy Score: 4,900 Access to game room and boggle fridge: 4,300
Insane score for trash compactor: 10,000

Sunday, February 22, 2009

Mix Master Scratch!

Main Idea: to press the right letter on the keyboard when the colored things touch the red line for as many points as possible
Sometimes it may be helpful to play with two players to make it easier on the harder levels.(One player doing three keys and the other, two) If two colored things are going to go on the red line at the same time, just press the two right keys at the same time. Don't worry if you miss anything, it usually even gives points when you miss a colored thing!
Trophy Score: 7,802 Access to game room and the party starter: 4,200
Insane score for personal mix jukebox: 8,900

Blossom Boogie

Main Idea: to switch any alike groups of flowers into a row or column of three or more for as many points as possible


On level two and and three just ignore the flowers that change, it takes a long time for it to change to the right flower. When you're stuck change a flower to make it possible to get a match, it only takes away twenty points. A row of sprouts give more points than a row of flowers usually.
Trophy Score: 3,500
Access to game room and rare orchid: 3,000
Insane score for flower power arcade machine: 4,000

Saturday, February 21, 2009

Stitch Stalker

Main Idea: to follow the very rare stitch without it seeing you or the ghost stitch getting you
When the ghost stitch is following you and you can't avoid it, just move to the side and you'll actully dodge it! If you lose track of the very rare stitch don't worry, just keep going the way you think it went and it'll be waiting for you at a destination. The green puddle and cracks make you go slow, and the brown puddle makes the very rare stitch farther away.
Trophy Score: 6,500
Access to game room and bedof nails: 9,905
Insane score for broken arcade machine: 11,200

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