Friday, February 20, 2009

Fish Bowling

Main Idea: to get strikes, spares, and more for as many points as possible
To easily get a strike and keep getting them, aim pefectly for the middle and don't move your arm at all.(Don't even let anything shake) You can steer the ball when it's even when still heading for the pins. If you have the ball on one side and you're aiming for the other side it will go more to the other side than you think, so aim the ball a bit less to the other side.
Trophy Score: 225 Access to game room and the one that didn't get away: 200
Insane score item: unavailable






Waggs Words

Main Idea: to spell as many words as possible with the letters you're given before time runs out
The first time it gives you a new set of six letters, there is a red letter. You can only use the red letter once, so that's the only chance you have to spell a six-letter word. Try doing random words some you may think aren't real are! To maybe see more words easier click on the button right above the check word button.
Trophy Score:1,000 Access to game room:1,600 Insane score for diploma: 2,000




Thursday, February 19, 2009

Rock Em,Sock Em,Sprocket

Main Idea:to get through all nine levels without losing all your lives for as many points as possible


To do a powerful uppercut click and hold your cursor until your power meter(top middle)fills up then let go. To keep dodging and doing hooks at the same time just keep moving your cursor side to side and keep clicking. It may be vulnerable to do uppercuts when fighting the very rare sprocket.

Trophy Score:3,800 Access to game room:4,400 Insane score for painful night's sleep:5,000

Scoop Stacker

Main Idea:to add together numbers of scoops into a stacks of 21 without doing more for as many points as possibble
When you're stuck and you have to get busted try putting down the number of scoops on the cone with the most scoops.(Same with the bonus scoops.)At the top left it will tell you what the next number of scoops to put down is. Try not to put scoops on a cone until one more scoop is needed,because then all you could get for that is a bonus scoop. Bonus scoops are a number of scoops that automaticly add up to 21 scoops.(You can tell when a bonus scoop is coming when there is a sparkle st the top left.)
Trophy Score:3,500 Access to game room:4,000 Insane score for neapolitan beanbag:4,600






Coral Cruiser

Main Idea:to feed hungry sea anenomes food without losing all your lives for as many points as possible


You have to keep feeding sea anenomes because if the bar on the bottom runs out of red you lose a life. Watch out for shells,shipwrecks,and sometimes vines because if you hit them you will lose a life. On the high levels when the shark comes get close to him and just keep clicking and he will eventually go away. Tank keeps getting faster each level so be sure to throw the food to the sea anenomes from farther distances.

Trophy Score:40,000 Access to game room:45,000 Insane score for manta dreamer:72,050

Dot Shot

Main Idea:to score 7 goals before your opponent scores 7

This game is basicly the same as air hockey. To stop the puck click when the puck is right under your ladybug. You automaticly win if you have more points than your opponent when the timer runs out. Your team is always the red team.
Trophy score:7 Access to game room and Air hockey Table:7 without your opponent scoring once Insane score for bugmobile: 7





Sunday, January 18, 2009

Invasion!!!

Main Idea: to keep shooting at objects without getting all your cannons or ships destroyed for as many points as possible

To destroy atoroids, shoot a little in front of them.(Do the same for the enemy ship's attack.) To get bonuses shoot a tiny bit in front of them,even if it doesn't touch the bonus you usually get them. To use your missle and destroy everything in sight,click on the lever on the bottom right or left of the screen. Use your missle wisely though.(More missles are available from bonuses.)
Trophy Score:81,102 Access to game room and Infinite Atom Sculpture:32,000
Insane score item: unavailable

Saturday, January 10, 2009

Flipper Fever

Main Idea: to keep the ball(s) in play with your pins and hit lights and go up ramps with it for as many points as posible

To get a higher score it would sometimes be helpful to play with two players. (one on each side) Knock down every car part on a certain ramp to the right to get a truck for your crib. To serve faster, serve the ball weakly and then when it touches the server again serve it as hard as you can.

Trophy score:28,000 Racing Grafitti and access to game room:32,000
Insane score for flipper futon:35,000

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