Sunday, March 15, 2009

Fly Catcher

Main Idea: to capture flies without the flies crossing your webline for as many points as possible


It doesn't time you so you can take as long as you want to complete a round. Red bonuses allow you to freely go across without the flies moving, and green bonuses make webley go faster.When a fly touches your webline there will be a red line. If that red line touches you then you lose a life.
Trophy Score: 4,000 Access to game room: 4,800 Insane score for spider monkey: 5,100

Tuesday, March 10, 2009

Jongg Challange

Main Idea: to keep getting matches for more points than your opponent


On the top left it will tell you the value of each tile. If you're playing single player, your opponent doesn't usually pick time bonuses unless it is the last match possible. Freezes allow you to look for matches but you cannot get one. You will lose a life if you don't get a match in your amount of time.


Trophy Score: 6,000 Access to game room: 4,500 Insane score for dyer jongg tile: 7,000

Monday, March 9, 2009

Perplexing Paths


Main Idea: to find the right path to the portal while getting the gardening tools for as many points as possible


You get points by going over a pink square. Birch trees allow you to jump to the other tree when you step on it. Looking for the right path before moving may be helpful. Green squares are just like pink squares but they allow you to go over them two times before they dissapear.

Trophy Score: 4,500 Access to game room: 6,500 Insane score for noctomatoes: 7,000

My Crib

My Garage

My Living Room

This post was for ubfunkeysblog's crib contest.

Sunday, March 1, 2009

Hidden Realm

This is a picture of everyone first noticing the airship in a long time.
This is a picture of the airship going to the Hidden Realm.

Here's a picture of me in the Hidden Realm.


Intro: Welcome to the Hidden Realm



This is when Kane says the intro at the first time I went to the Hidden realm. Check out the pictures I've took of the intro when I reviewed the intro in my game room! (Some of these pictures are for spoilers, if you want to find them out yourself then only look at the first eight pictures)

Kane warns you that it is going to get a lot rougher.
He tells you about the fiercest funkeys ever, the oni.









He tells you the history of the Hidden Realm, and how everyone there thought that they were the only funkeys that survived after the great funkey wars.










He tells you how he thinks it's okay that you come to the Hidden Realm on the air ship, but he won't let you into the oni dojo if you're not a selected fighter.












Intro: The Gates are Closed



This is the intro when Kane tells you that the gates are closed and how king sidd made them.









Kane tells you how him and the other oni have tried hitting the gates a lot but they couldn't get the gates open.
He tells you how he doesn't get why king sidd wanted to take a look around and made the path of enlightenment.









Kane tells you how king sidd came back a changed funkey and made the path of enlightenment. He also tells you how he knows how to open the gates but king sidd said you must learn enlightenment.










This is the intro when you click on king sidd after reaching the path of enlightenment. Enjoy!



























































































































































This is when I defeated Hidden Realm by getting every trophy for funkey fighters(Hidden Realm game) and then betting with Kane but instead seeing the intro of defeating Hidden Realm.



Kane notices that you've been practicing.




Kane gives you a moon shaped gem that king sidd gave to him, but it makes his head itch so he gives it to you.












































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